Dok’s Shop – Militia Land Speeders

Developed by Arkan Land primarily for the Legiones Astartes, land speeders were also used by the fledgling Imperial Army.

Expensive and difficult to maintain, they were reserved for the more prestigious outfits who had the contacts to field them in large numbers. One such force was the Byzant Janizars.

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When the Byzant Dominate was absorbed into the Imperium after the Siege of Byzant Alpha, they gained the support of the Mechanicum and their supply chain. The Emperor gifted several companies of land speeders to the Janizars, thinking they might suit the Janizar’s method of warfare.

He was right.

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The Byzant Janizars adopted these skimmers wholeheartedly, using them as mobile gun platforms to support the infantry’s advance and to help in patrolling the vast expanse of the Mediterranean Dust Bowl. They were equipped with a variety of weapons to suit any opponent, though their preferred load out was plasma weaponry. Although volatile and prone to accidents, the risks were worth it in the mega conflicts of the Horus Heresy. Their goal was to inflict as much damage as possible before the inevitable return of fire. 

The Byzant Janizars were extremely gifted and known for their ability to weave through all but the heaviest incoming fire. It was even rumoured that Janizar pilots were amongst those settled on the newly compliant world of Glavia.

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I was originally planning on running land speeders as ‘count as’ sentinels in my army to fit the theme of only having skimming vehicles. The only problem was it didn’t quite feel right so I put off making any. When I saw the Mournival Events additional units had militia land speeders I immediately went ahead and built the unit up.

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They currently are equipped with plasma guns and cannons but I’m planning on magnetising the weapons so I can equip them a variety of ways. I feel the militia list lacks mobile AP2 options, so these guys are going to be my terminator hunters. They pack a serious punch when they shoot but with only 2 hull points each and Gets Hot they’re prone to blowing themselves up as much as the enemy!

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The conversions themselves weren’t too tricky, its mainly a mix of the land speeder and sentinel kits. The hardest part was cutting away the space marine legs that are attached to the seats on the land speeder and replacing them with the sentinel pilots. The sentinel kit comes with plenty of weapon options and I had some plasma guns left over from the plastic heresy marines. I used the hooded heads from the Wildwood rangers rather than my normal converted Byzant Janizar helmets. In my fluff, they’re wearing some sort of sand scarf to protect them whilst patrolling through the Mediterranean Dust Bowl. Plus I thought their usual high helmets would be a bit impractical on the speeders!

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Overall I’m happy with how they look; they’re a fun fluffy unit that feels right at home amongst the Byzant Janizars.

Jamie

Horus Heresy Throne of Skulls Doubles – Part 1

Two of us attended the Throne of Skulls doubles over the weekend and it was an absolute blast! We played 5 really fun games against great opponents. It was heresy at its best! I promise we will do a write up of each of our games but for now we thought we would show you something else.

We ran a dual militia list called the 216th Expeditionary Fleet comprised of the Byzant Janizars and the Saoghal Siege Regiment. For the tournament you had to bring along copies of your list for your opponents. We decided to also include some fluff about our units alongside our list for people to enjoy reading. Here is the fluff we wrote, let us know what you think!

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The Expedition to Iydris Part 3

It has been a while since we have posted hobby updates but we have all been making progress on our heresy armies. I’ve been working away on my mid-heresy Emperor’s Children, in particular the unit of Palatine Blades. As explained in previous posts many of these characters are based off individuals mentioned in the book Angel Exterminatus. I also have a unit of assault marines with sonic shriekers to add to the mid-heresy army.

The unit is finally finished and I’m really happy with the results; they clearly look heresy in their reinforced mk 4 armour but they also look like traitor and look like the degeneracy which plagued the legion has set in. I was concerned about the best way to get across the garish paint on their armour whilst still wanting to tie them into the rest of my Emperor’s Children army.

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I also finished my Chaplain, who is based off of the old Emperor’s Children Chaos Lord model, but I’ll do a post highlighting him in the future.

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Here is the first finished squad of kakophoni. I’ve run them in a few games and they’ve been pretty devastating (apart from when they’re blowing themselves up!!!) With these guys I used the colourshift paints from Greenstuff world to make their armour iridescent. I think it works really well as another way of representing the bold colours of the mid-heresy Emperor’s Children armour that is still clearly purple in its base.

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Once I’ve finished off the whole force I will post more pictures with some fluff behind all the units.

Horus Heresy Doubles List

I thought as a first post I would show off the list that we took to a doubles event over Summer. The goal with this army was to choose a theme that fitted the fighting style of our two legions and would look awesome on the battlefield.

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We had gone through a couple of different variations of this army in tester games. Initially we had a second Raven Guard storm eagle, but this didn’t work very well and was relatively easy to shut down by forcing the fliers to jink. Eventually we settled on the army you see above which contained:

Raven Guard:

Korvide Deythuri – Legion Chaplain.

Brother Arthies – Apothecary.

Tactical Squad Nassori – 15 marines.

Tactical Squad Taedus – 15 marines.

Brother Kyaneus – Contemptor-Cortus.

Brother Yiraka – Contemptor-Cortus.

Pythian – Storm Eagle.

Velox- 10 Dark Furies.

Emperor’s Children:

Gnaeus Corbulo – Delegatus on Jetbike.

Equites Scutarii – 3 jetbikes.

Equites Clibanarii – 4 jetbikes.

Apergion & Skotonei – javelin land speeders.

Equites Mauri – 3 land speeders.

Equites Lanciarii – 2 land speeders.

Balistarius – Fire Raptor gunship.

Equites Sagittarii – 5 sky slayers with plasma cannons.

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I ran the Sky Hunter Phalanx right of war because you don’t see it very often and yet it fits the Emperor’s Children way of fighting perfectly. It took some getting used to playing and I learnt that holding some units in reserve definitely helped. Gaining outflank thanks to the rite of war was awesome, I would move my jetbike heavy support squad off the first turn only for it to arrive in the enemy’s flank turn 2 and open up in the side of our opponent. In one game they managed to destroy both a Sicaran Arcus and a regular Sicaran thanks to this tactic!

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We struggled against an Iron Warriors/Sons of Horus team that had a lot of artillery and intercepting Iron Havocs but had a surprising win against a Space Wolves/Death Guard pairing all in land raiders.  The land speeders with multi-melta and graviton guns proved deadly at opening up the land raiders only to have the Raven Guard mop up the infantry and hold the objectives.

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We played 4 games with this army over the course of the tournament, winning 2 and losing 2. As the army was a bit of a scalpel rather than a sledgehammer we were really happy with this result, and is probably a good representation of the army strength. We were also delighted to be voted most sporting team on the day! Overall it was a fantastic event and we are really looking forward to the Great Crusade Weekend in December!

J