Vrondiss just does things! When you know you know…

So I have done a couple of blog posts now about my decks and apparently I am just unable to stop writing them. I keep saying that my Miirym Sentinel Wyrm deck is my favourite but I think that is just a flat out lie. The first deck I ever had is a mega upgraded Vrondiss Rage of Ancients precon and I cannot even begin to describe the joy I get when I play this deck. 

It is a Gruul deck, so automatically you think of big haste creatures, but no! This is a Gruul deck that will blow your mind! It plays interaction like a blue deck and sacrifice payoff like a black deck, it is so indescribable that I am don’t even know how I am going to sum it up in one post. But as Yoda once said “do or do not there is no try” so screw it let’s give it a go.

The original deck list I had for my Vrondiss Deck was just big dragons and some dice rolling, seemed good but we all know where I ended up putting my dragons… looking at you Mirym! My Vrondiss deck is now a go wide token deck with a sacrifice sub theme relying on ETB triggers to do damage to my opponents and the possibility of going infinite in a weird and wonderful way.  By infinite I mean this deck can get infinite 5/4 dragon spirit tokens, infinite damage to my opponents or creatures on the battlefield, it can get infinite mana and it can draw my entire deck! What in the name of red and green is this!

What makes the infinite combo side of this deck even more crazy is that I run 0 tutors and each of the combos require a minimum of 5 cards to pull off. it sometimes happens and sometimes it doesn’t which makes pulling an crazy combo off even more exciting. 

So without going into every detail of the deck, here is a summary of the main strategy that I try and pull off along with some of the key cards that make this deck so fun to play.

The main idea is ramp out, play Vrondiss as quickly as possible and then drop cards like Vulshock Sorcerer, Cunning Sparkmage, Component Pouch, Chaos Dragon and Endbringer to ping or roll dice to trigger Vrondiss and make a tone of 5/4 dragon spirits.

Hopefully I will also have cards like Where Ancients Tread, Impact Tremors, Terror of the Peaks and Warstorm Surge to do damage to my opponents when the tokens enter the battlefield.

I also hope to play cards like Elemental Bond, Garruks Uprising and Tribute to the World Tree to draw me cards every time one of my 5/4 spirits comes into play. With the amount I can trigger Vrondiss this can get pretty nuts, quite quickly.

Cards like Anara Wolvid Familiar, Tamiyo’s Safekeeping and Withstand Death can be used to make Vrondiss indestructible, which with the right cards in play can make crazy amounts of tokens as I can ping him for damage without worrying about him dying.

Then we get onto the bonkers cards. Phyrexian Altar, Greater Good and Goblin Bombardment let me sacrifice my many many tokens for either mana, damage or cards which is crazy! The value that can come out of these cards can straight up win the game with the right board state.

Oh wait my commander is dead… no problem! I have included Ripjaw Raptor, Polyraptor, Hornet Nest and Needletooth Raptor which can be pinged with damage, giving me even more crazy stuff.

Stand out cards in this deck are Brash Taunter, which is just such a pain. If I block with him he doesn’t die and I can have him fight Vrondiss to get 5/4’s. Fiendlash is crazy when it is attached to Vrondiss as whenever I ping him for damage I get to sling 7 damage at someone’s face.

There are so many cool cards and interactions in this deck that I cannot name them all. Check the deck out for yourselves and see if you fall in love with it as much as I have. Click here to give it a look.

Published by Mutant Snake Eyes

A tale of three wargamers and our various projects

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