So I have a lot of decks (nothing compared to Stu) but my Miirym deck is always one that seems to draw me in. I love how the deck works and the speed in which it can get up and running. With that in mind, I wanted to do a blog post to share with you the things that have made me fall in love with it.
Since getting into MTG, I really wanted to make a dragon deck but I couldn’t find a commander that I felt passionate about. I also wanted to expand into a three colour deck as my previous decks were mainly dual colour and I have previously stuck to colours I am familiar with (mainly avoiding blue). The reasons I had avoided blue before is that it felt very interactive and when I first got into MTG I was having a hard time sequencing my own turn, let alone casting spells on other peoples turns. However, as I developed my understanding of the rules it felt like a good time to take the blue pill and ruin my friends days with many, many counterspells.
Slight disclaimer… I know that Tiamat and The Ur Dragon are amazing dragon commanders but at the time of making the deck I did not want to play 5 colours. I just could not build up the brain power to figure out the right mana base and the more colours = more options to include and I am a very indecisive person.
When WOTC released Baldurs Gate and I saw Mirrym, it was love at first sight. I had been wanting to play a three colour dragon deck with blue for such a long time and now it was finally possible!
Miirym works so well as a commander, it has evasion with flying, built in protection with ward 2 and makes a token copy of dragons entering the battlefield. In addition to this it is a 6/6 which makes commander damage a definite possibility if all else fails.

So I started building the deck, I bought the Draconic Destruction starter deck to get me going with some dragon tribal staples, Scourge of Valkus and Dragon Tempest to name a couple. I then started adding some big hitters Old Gnawbone, Klauth Unrivaled Ancient, Atarka Worldrender, Terror of the Peeks, Goldspan Dragon and Utvara Hellkite seemed like a good start.



After adding in some big dragons, I thought about how to take advantage of Miiryms ability. If I can clone my commander and flicker my dragons I could create an unstoppable engine that would just overwhelm my opponents. So I added Sakashima the Impostor, Deadeye Navigator, Planar Incision, Spark Double and Blur to name a few.



There are a few cheeky infinite combos in the deck as well which adds to the unpredicability of the deck. This makes it harder for my opponents to figure out how I am going to win. An example of this is, Deadeye Navigator paired with rapacious dragon creates infinite mana with Miirym on the battlefield.
Miirym is what makes the deck tick and without him it is a hard slog to get value out of the deck. So I wanted to be able to counter everthing that looks at Miirym the wrong way!
I have 4 counterspells knocking around in my deck list. This means that there is a good chance I will have at least one of these counterspells in my hand during the game. OG Counterspell is amoung them alongside Swan Song, Mana Drain and Fierce Guardianship. I originally had 7 or 8 counter spells in the deck but it just did not work. So I took a couple out and added in a few generic blue removal spells which were better at answering problems on the battlefield.




I have also added some other cool cards to the deck list, namely a Dockside Extortionist and a Mana Vault!


What do you guys think of the deck?

One thought on “The Dragons Are Coming!”