The 463rd Orta fought under Varvarus in the 63rd Expeditionary Fleet by the side of the Luna Wolves. When the Emperor’s Children split off to form their own fleet the 463rd Orta were dispatched with them to provide auxiliary support.
Creze Hakan-Sje is the Corbaci, or commander, of the 463rd Orta. Whilst anyone can now join the Janizars, the upper echelons of the officer class are reserved for those from the Old Families. These were the original families to give up their firstborns, and have continued to do so for the past thousand years. Hakan-Sje was destined for greatness and thrived in the harsh conditions of the Janizars. His family used whatever connections they could to secure Hakan-Sje a favourable position and he proved extremely competent in command. He was sent to the officer college Ajema-Algikje along with another aspiring commander, Vavarus. The two formed a close bond of brotherhood which turned sour when Vavarus was chosen over Hakan-Sje to lead those Janizars sent to Horus’ fleet.
Beside him hovers Tawil, Hakan-Sje’s firstborn. Janizars are not allowed family of any sort, so when it turned out he had an illegitimate son it threatened to end his career. In a show of loyalty to the Janizars, Hakan-Sje had his son lobotomised and turned into a true-Nephilim, a complex biological and mechanical process which almost bankrupted his family. Hakan-Sje claims this fulfils his family’s oath as his firstborn now serves in the 463rd, albeit as his familiar. He carries the Creze ancestral axe, wielded by the family for a hundred years.
The Orta of the Byzant Janizars are organised into squads, or Cemaati. Their preferred tactic is called a tercio, where they advance in an aggressive column aimed at punching through the enemy’s line and routing them. Life is short in the Cemaati as such tactics usually result in heavy casualties. To ensure they can always fight the Orta are constantly replenished by recruits shipped from the many households who have sworn to provide their firstborns and those who ‘volunteer’ from planets on which the Janizars fight. Each Cemaat is led by a veteran, called a Boluk-Bashi, who has fought and survived at the front line for many years.
Pictured here is Cemaat Uch-Bir, led by the Boluk-Bashi Gaius Tutku. The son of one of the few noble families from Urartu to survive the Battle of Mount Ararat , Gaius Tutku was handed over to the Janizars after failing the Astartes recruitment program. He survived his first engagement, against the Orks on Chern-VI, and worked his way up to Boluk-Bashi and commanding his own Cemaat. He is a very bitter man who rarely smiles but under him Uch-Bir has gained a fearsome reputation.
Due to the aggressive combat doctrine favoured by the Janizars, most troopers bear scars and other wounds from their time in the tercioes. A large number have had limbs blown off and so sport bionic replacements, or are forced to wear bionic rebreathers to replace collapsed lungs or facial injuries. This, combined with basic psycho-indoctrination, means that the Janizars have a higher tolerance for pain than a standard soldier of the Imperial Army.
Each Cemaat is supported by squads armed with heavy weaponry. Their role is to suppress the enemy so the tercioes can advance safely and to take out heavier elements which might threaten the Cemaati. Janizars favour more portable heavy weapons, such as missile launchers rather than static fire bases of lascannons. Thanks to Creze Hakan-Sje’s connections the 463rd is supplied with rare anti-matter warheads that are adept at destroying vehicles.
Pictured here is Cemaat Uch-Iki led by Oda-Bashi Rasha-Fare, a female officer with an expert eye at tank hunting. Traditionally the Byzant Janizars took the firstborn of conquered nobles regardless of gender and the old families still fulfil this ancestral oaths. The requirements of the Great Crusade mean that any person can be accepted into the Janizars and the Orta continue to accept both male and female recruits.
So I now have the minimum requirements to field the Byzant Janizars as an allied detachment, which I will be doing in a game on Sunday. In the works are: a land speeder squad (sentinels), a unit of arco-flagellants (ogryns) and a squad of grenadiers as my secondary compulsory troops choice.
I’ve enjoyed filling out the fluff a bit more for them. Not a huge amount has been written so I feel I can take some liberties. If games workshop introduce more stuff about them, it would be fairly easy to change these guys to being an entirely homemade militia army.